Scalable Vector Graphics (SVG), Geometry, and Interactive Systems
Master vector graphics engineering: inline SVG syntax, viewBox coordinate systems, vector path mathematics (M, C, L, Z), CSS stroke animations, and interactive vector dashboards.
Responsive image concepts.
Construct scalable vector graphics with viewBox coordinate spaces, cubic bezier paths, CSS stroke animations, and accessible SVGs.
Read in order, or jump to what you need.
Every lesson builds on the one before it. Open any lesson to read the explanation, run the examples, and try the practice challenges.
- 06.01Inline SVG Architecture: Syntax, Namespaces, and the viewBox Coordinate System4 min
Deconstruct Scalable Vector Graphics: inline XML embedding vs external images, SVG namespaces, and the mathematical mechanics of the viewBox coordinate system (minX minY width height).
- 06.02Vector Geometry: SVG Primitives, Path Syntax (<path d>), and Fill Rules4 min
Master vector path construction: geometric primitives (<rect>, <circle>, <polygon>), path commands (M, L, H, V, C, S, Q, A, Z), and fill-rule mechanics (nonzero vs evenodd).
- 06.03CSS Styling, Stroke Dash Animations, and JavaScript SVG Manipulation4 min
Bring vectors to life: styling SVG nodes with CSS custom properties, self-drawing line animations with stroke-dasharray and stroke-dashoffset, and dynamic DOM manipulation.
- 06.04Project 2: Interactive SVG Vector Infographic & Analytics DashboardProject4 min
Build an accessible, responsive, interactive vector dashboard: inline SVG coordinate architecture, multi-metric circular progress gauges, accessible data tables, and dynamic hover telemetry.
Ready to move on?
Engineer an interactive vector telemetry gauge with self-drawing stroke keyframes and an accessible table fallback.
Open the module self-check